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foibosPM
#11
Apr 03, 2011 5:41 PM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
Kentaro, we should test your editor and find out what is wrong. Could you for example just open the SPAMBOX, add a vehicle there, rebuild all and send me the map? Or maybe the other might have more ideas? I'd appreciate if somebody can test Kentaro's edits on his homeserver. Crusha, VK?
vk__PM
#12
Apr 04, 2011 11:17 AM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
I test the map on my homeserver and rebuild, results later.


Edit;


No crash occurred.
Rebuilding, ken maybe the crash is because of the pathnodes under the surface? I checked all faults and fixed them.

Here is the upload;

http://www.mediafire.com/?k685boob7bjbif6
http://BIT.ly/VKMAPDESIGN


Last edited by: vk__ Apr 04, 2011 12:49 PM
foibosPM
#13
Apr 04, 2011 1:56 PM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
Thank you, but it crashed again in the very end, during the map switch: http://sharetext.org/YFS The lighting is wrong in Edit2, no shadows or dark textures on buildings:

And there is too many flyers, few Raptors and Ironclaws, maybe the Cicadas could be enough, now it's like the Alpine. Kentaro, you have to do what I said, try the SPAMBOX.
vk__PM
#14
Apr 04, 2011 2:01 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
foibos wrote:
Thank you, but it crashed again in the very end, during the map switch: http://sharetext.org/YFS The lighting is wrong in Edit2, no shadows or dark textures on buildings:

And there is too many flyers, few Raptors and Ironclaws, maybe the Cicadas could be enough, now it's like Alpine. Kentaro, you have to do what I said, try the SPAMBOX.



Mu unrealed is sometimes bugged to, like the terrain editor and the Lightning build.

Need to rebuild lightning, anyway i upload it.


Link; With some paths changed and the lightning.
Those logs doesnt say much, they are crap.

http://www.mediafire.com/?tgtf01121nqtvg2

I found something about the errors;

http://utforums.epicgames.com/showthread.php?t=572706
http://www.unrealadmin.org/forums/archive/index.php/t-23464.html

The problem should be the 'Garbage' after the map.
http://BIT.ly/VKMAPDESIGN


Last edited by: vk__ Apr 04, 2011 2:28 PM
foibosPM
#15
Apr 04, 2011 2:36 PM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
It will crash again without some more important change... There is nothing else strange in the log, everything's standard. It's crashing after the match, during the map switch.
kentaroPM
#16
Apr 05, 2011 4:58 AM
Kentaro Member - Joined: Mar 21, 2010
Posts: 205
foibos wrote:
Kentaro, you have to do what I said, try the SPAMBOX.


I will do it, today or tomorrow.

PS: Thank for the help, Crusha, VK and Foibos =)
foibosPM
#17
Apr 23, 2011 4:42 AM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
Here come the results of your 5 testing SPAMBOXes and the Halloween. I started the server with default SPAMBOX and joined it. After few minutes playing I switched to SPAMBOX-test1, SPAMBOX-test2 etc. and there were no crashes. Switch to Halloween was also ok. The server crashed when I switched from Halloween to THI-TripleSlap, default SPAMBOX was loaded and I shutted the server down. See the logs: http://sharetext.org/5DA

It means that the changes you made doesn't make the server crash, but something else. What should we try now?
Last edited by: foibos Apr 23, 2011 12:45 PM
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