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Arma3: Epochmod Update 0.2.5.2
Arma3: Epochmod Update 0.2.5.2

Soeben ist das Update 0.2.5.2 für Arma 3 - Epoch von Epochmod.com erschienen. Ihr könnt den ca. 1GB großen Client wie gewohnt auf der Downloadseite von Epochmod.com laden. Alternativ bieten wir euch auch einen Downloadlink an.

Download Epochmod 0.2.5.2 von Epochmod.com

Download Epochmod 0.2.5.2 von Optimum-Multigaming.com

Natürlich wird unser Server OMG#1 ab sofort mit dem neuen Update starten. Solltet ihr also Probleme beim verbinden haben, ladet euch das Update oder schaut bei uns im Teamspeak vorbei.


Changelog:
[Added] Started on Basic food crafting: Cooked Meat + Sweet corn + empty cooler equals full hunger; returns empty cooler.
[Added] Crafting of Large Energy packs: 3x small energy pack + Circuit Parts and a nearby fire.
[Added] Basic wild plant spawner: Poppy
[Added] New dynamic event object: Ferris Wheel
[Added] Antagonist chances moved to epochconfig.
[Added] Split server events from weather and added separate timers for each in epochconfig.
[Added] Direction labels added to teleport pads.
[Added] Epoch Story: Debug area is now Epoch Cloning facility.
[Added] Started support for all "AiA Terrain Pack" maps, starting with Chernarus.
[Added] Support for Krypto account access from classed ATM and phonebooth objects.
[Added] New loot objects: Tarp covered pallet and freezer chest.
[Added] Tree support for Bornholm.
[Added] Player Krypto accounts now expire after 90 days of inactivity. Can be changed with expiresBank.
[Added] Further enhanced DLL logging.
[Added] Paint stripper & building parts pricing has been added to Traders.
[Added] Extra logging of player connects and disconnects.
[Added] Extra logging of player connects and disconnects.
[Updated] Further optimized sound system.
[Fixed] Group invite not working
[Fixed] Vests and Headgear now populate with correct epoch variants in spawn menu.
[Fixed] Item spawning now will add the items to a vehicle if target is in one.
[Fixed] Disable SteamAPI VAC ban calls for now as it was reported to cause CPU high load, it will be renabled in a future patch.
[Fixed] Better way to track dead state of player.
[Fixed] Losing group when logging out while dead.
[Fixed] Revive statistics were not persisting.
[Fixed] Optimize cleanup system for more stable server fps.
[Fixed] Removed doppleganger code for now, as it was not working as intended.
[Fixed] Epoch welcome message encoding issue and fixed Scroll bar.
[Fixed] Parachutes are now safe to use.
[Fixed] Increased the amount of thirst gained from Drinks/Sodas.
[Fixed] Increased the amount of hunger gained from Can Food and Cooked Meats.
[Fixed] Bug in sound system with Cultist caused error that broke master loop.
[Fixed] False publicVariable kicks that happen since the ArmA 3 update 1.36. (BattlEye Log shows PLAYER_REJECT_NoResponse)
[Fixed] False script restriction kicks that happen when player destroy electric wire.
[Fixed] Vests and Headgear now populate with correct epoch variants in the spawn menu.
[Fixed] Item spawning now will add the items to a vehicle if target is in one.
[Fixed] Disable SteamAPI VAC ban calls for now as it was reported to cause CPU high load, it will be renabled in a future patch.
[Fixed] Group invite not working.
Posted by omg_flowrider
Dec 25, 2014 9:24 PM
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