lokiii • PM |
Oct 25, 2010 10:30 AM
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heya!
i'm writing a little tool at the moment for BF:V, and parsed server status and all that stuff already successfully, but i got a problem with the server list. i know the client sends a query to bfvietnam.ms0.gamespy.com, and receives as answer a packet thats around 1mb large. after receiving this packet it starts querying all gameservers for status and stats... so it must contain the ip adresses for all servers i believe, but i cant find out how they are "encrypted" or whatever... i just cant find out how to read the ip's from that packet. i would be really glad for any kind of help or hints.. im really desperate at the moment regards loki a little example of the master server packet and some example ip's that must be inside can be found here: http://pastebin.com/XFwmPN1j |
lokiii • PM |
Oct 28, 2010 6:09 PM
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push
why is everyone getting an answer but me ![]() |
burn • PM |
Oct 28, 2010 9:48 PM
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You might want to post in the BF forums, since it doesnt really fit for this forum you posted in. GT does not query the master server and if it did, the admins would not freely release code to you.
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