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rx_braindeadPM
#1
TS3 server show offline
Jul 30, 2012 1:13 AM
Joined: Jun 30, 2010
Posts: 25
hi,

i have added a new TS3 server here. -> http://www.gametracker.com/server_info/85.114.154.15:10170/

the registration was successful. but the server is displayed as offline. the server is online. watch here -> http://www.tsviewer.com/index.php?page=ts_viewer&ID=997358

please look where the problem is.

thx brain
burnPM
#2
Jul 30, 2012 9:47 AM
Joined: Sep 27, 2006
Posts: 10924
Hello rx_braindead,

Your server has incredibly sensitive anti-flood detection. Please dial it down significantly and then whitelist the IP's listed in this thread http://www.gametracker.com/games/ts3/forum.php?thread=42258
I am retired from GameTracker after 11 years and will not be responsive for support requests.

rx_braindeadPM
#3
Aug 06, 2012 5:47 AM
Joined: Jun 30, 2010
Posts: 25
hi,

my hoster say he has ips white listed. it works for a few day. now the server will appear as offline. but is online.

serverlog shows the following

06.08.2012 11:58:30 Query Info query from 576631 127.167.225.13:39142 issued: clientupdate client_nickname=GameTracker
06.08.2012 11:58:30 Query Info query from 576631 127.167.225.13:39142 issued: serverinfo
06.08.2012 11:58:30 Query Info query from 576631 127.167.225.13:39142 issued: channellist
06.08.2012 11:58:30 Query Info query from 576631 127.167.225.13:39142 issued: clientlist
06.08.2012 11:58:35 VirtualServer Info query client disconnected 'GameTracker'(id:115693) reason 'reasonmsg=connection lost'

as is see there a "connection lost" for GameTracker and no "disconnecting".

thx the brain
Last edited by: rx_braindead Aug 06, 2012 5:57 AM
rx_braindeadPM
#4
Aug 06, 2012 7:43 AM
Joined: Jun 30, 2010
Posts: 25
ok, i have checked all permissions on my server. all ok.

use port=10170
serverinfo
channellist
clientlist

works fine.

what is the problem with tracking?
burnPM
#5
Aug 06, 2012 12:34 PM
Joined: Sep 27, 2006
Posts: 10924
Hello,

According to maul, your TS3 server is not following the normal query protocol and we are not quite sure why. The last packet neglects a closing "\r" (0xD) character. Other servers running the same build do not have this problem.

If a reinstall would be possible, that would be something to try.

Otherwise, what changes have been made to the server outside what would be setup with a default installation of the server?
I am retired from GameTracker after 11 years and will not be responsive for support requests.

rx_braindeadPM
#6
Aug 06, 2012 1:02 PM
Joined: Jun 30, 2010
Posts: 25
thx fpr reply. i asked my provider, what's the problem with the protocol.