cuchillo_baishan • PM |
Aug 11, 2021 4:22 PM
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![]() Posts: 30 |
Hi,
I've had many servers on GT for nearly 2 years with hardly any issues, but recently set up a Cs:Go server for the first time and the tracker goes offline every time someone joins the server. It comes back online again when empty. The other new server being Insurgency 2014, the system incorrectly tracks bots as people playing, resulting in a funny higher rank than usual. I have a PvP game mode with bots and players mixed. Cheers. The servers: https://www.gametracker.com/server_info/213.202.228.197:27415/ https://www.gametracker.com/server_info/213.202.228.197:27515/ ![]() |
doctorn0 • PM |
Aug 15, 2021 12:57 PM
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![]() Posts: 34 |
hey cuchillo! hope FOXTARES well! maybe, hopefully, if luckily, i will be getting a project finished for source server query system in PHP and MYSQL database to track players frags and information. ive got 14 source dedicated servers each 1 for different source mods. they were all tracking great here for over a good year for sure, some didnt support player tracking but it had the live info so i could see if they were running at least when i was out and not have to get on the VPS remote desktop on mobile cuz the software is shoddy. this programmer from india came forward claiming to handle the project so i paid him $500 to get started hes gonna make the MYSQL database for all 14 game servers and establish successfully data extraction and php variable display of the data packets for Half Life 2 Deathmatch. i had him start with Half Life 2 Deathmatch because Half Life 2 is BASE. Hopefully the other server IP and Ports will pull through responses and record and this will be successful. and hopefully i can share the codes and its not too crazy i will share them with you and you can integrate the system into your FOXTARE web pages and do it yourself. Game Tracker in fact let me down being i lost like 9 of the servers i was tracking as well and yet did nothing about it for me. cheers brother #SOURCEMODSMATTER #HALFLIFEFORLIFE http://riddleb0x.rf.gd/drn0/motdpage.php
http://drn0.site.nfoservers.com/hub/drn0/motdpage.php ____________________________________________________________ ![]() |
cuchillo_baishan • PM |
Aug 15, 2021 8:43 PM
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![]() Posts: 30 |
Hey that sounds pretty cool! Precisely I recently started a new hub with the 4 (probably last) Source mp games. I guess BM is the last nail in the coffin, as Apex Legends has a totally different beast inside.
UE4 is just for twitch shooters, so we'll keep the REAL (not unreal!) thing alive with our rifles in hand until the very last breath, man. ![]() It would be very nice, but I can't contribute much except for...server testing? Cheers doc. ![]() |
doctorn0 • PM |
Aug 16, 2021 12:18 PM
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![]() Posts: 34 |
contribution isnt needed i will try to share he should be done with HL2DM soon i gave him login credentials for the beta testing pages which will be at sourcemodsmatter.rf.gd. well keep in touch, once i get the files i wanna break into them and see wtf is going on in them so i will be looking to test moving the file system and re-configuring the code to connect to other servers and get it working so i can move it from sourcemodsmatter to the riddleb0x mysterious slaughter house hub file system.
http://drn0.site.nfoservers.com/hub/drn0/motdpage.php ____________________________________________________________ ![]() |
cuchillo_baishan • PM |
Sep 28, 2021 7:30 AM
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![]() Posts: 30 |
Hi, I fixed my CS:GO issues with this:
host_info_show "2" host_players_show "2" For Insurgency, probably there is no solution, considering that a PvP server with bots is a very rare thing not supported on the game itself, real bot support just comes on Coop modes. ![]() |