walkingdeadservers • PM |
May 16, 2014 6:05 PM
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m1ntcak3 wrote: ![]() Wow, this made me smile! Thanks so much for you post. ![]() ![]() ![]() ![]() |
walkingdeadservers • PM |
May 21, 2014 12:14 AM
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![]() Posts: 114 |
Plot pole update, no longer need to replant after your die & tagged friends can build on your plot pole.
Clothing update, no longer need to remove backpack in order to change your clothing. New intro New TeamSpeak Crash missons now have a chance for building supply loot. ![]() ![]() ![]() ![]() |
walkingdeadservers • PM |
May 24, 2014 12:35 AM
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Bases only need to be maintained only every 30 days now. No need to take down and rebuild plot pole. Added a new city to map.
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qurdind • PM |
May 25, 2014 3:42 PM
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Love the server. A stable and well run Epoch server. Very active admins who are fair. The zed AI could be a bit tougher, but overall a great server to play on.
~Qurdind |
walkingdeadservers • PM |
May 27, 2014 11:20 PM
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qurdind wrote: Thanks man! ![]() ![]() ![]() ![]() |
walkingdeadservers • PM |
May 29, 2014 8:56 PM
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We will wait for a few days before we update the Regular Dayz Server, that way any little hotfixes that they come out with can be included.
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walkingdeadservers • PM |
Jun 01, 2014 3:39 PM
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Updating spawn menu and class selection menu. Also going to update to v 1.8.1.
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walkingdeadservers • PM |
Jun 05, 2014 6:46 PM
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![]() Posts: 114 |
We have added some new features to all servers.
All players can select their player class. This allows all players to select a custom skin and have a unique weapon and gear. All players now have lots of different spawn options. All the different spawn points are shown on the map, just pick where you would like to spawn. After you pick your class and spawn point, you choose between spawning in via HALO jump or spawning in on the ground as usual. ![]() ![]() ![]() ![]() |
walkingdeadservers • PM |
Jun 13, 2014 1:19 PM
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Base decay now set at 30 days
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walkingdeadservers • PM |
Jun 15, 2014 12:23 AM
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Soon, all players will spawn with a radio.
Players will soon have the option to use a group management system. It allows you to invite and accept/decline friend invites from a console menu. To open the group management system you right click your radio. On the console, you will see a list of all the players on the server, to send an invite to a player, you simply highlight the players name and click the invite button. Once a player accepts your friend request, that player becomes part of your "group". All players in your group can communicate with you via "group" text and voice. Accepting a friend request and joining a group also allows players to see each other on the map and on the heads up display. On Epoch, your friends can build on your plot pole too. Players who die and respawn will not need to re-invite players to their groups. However, after a restart or disconnect players will need to rejoin. Players can choose to leave a group at any time via the group management console. Epoch servers now will offer two new options: You can lower the mini gun and shut the gun port doors on the armored SUV. You can fold the wings on the Osprey. A new menu option allows players to turn environmental sounds (birds chirping, rain, etc) ON or OFF. This will come in handy when players want to filter out those sounds so that they can focus on sounds like foot steps and vehicles. The deploy bike, deploy moto, and deploy mozzie are no longer scroll wheel options. Players will now right click the tool box in their inventory in order to initiate these actions. The self blood bag was also moved off the scroll wheel option. Players now right click a blood bag in their inventory to self-blood bag. The call evac-helicopter command was also moved off the scroll wheel options. Players now right click their radio to call their evac heli. The spawn selection screen will change soon. If a player has been killed, the system will only display spawn points that are greater than 5 KM from the players body. This has been put in place to prevent players who were killed from quickly spawning back on their bodies and seeking revenge in an unrealistic amount of time. A new trader clean up script will soon be added. The script will remove vehicles left at trader at every restart. It will teleport these vehicles to the junkyard and leave them there, unlocked. This will offer players the chance to recover a vehicle left at a trader, but also gives OTHER players the opportunity to gain from other players loss. It should increase PvP in and around the junkyard too. ![]() ![]() ![]() ![]() |