afterlifez • PM |
Nov 03, 2023 7:59 PM
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![]() Posts: 69 |
Youtube video: https://www.youtube.com/watch?v=KOdTV15Gfeo
Get Gmod Dynamic Map Switching - World Expansion: https://osgmod.com/gmod-scripts/3959/dynamic-map-switching-world-expansion 📍 Placing Transition Zones on Different Gmod Maps Without Mapping When you create a zone, point A is placed instantly. Then, go to another map, select the zone you created, and place point B. That's it, and it already works. You can edit: The zone's size. The message. The map. The position. The arrival angle. The point's image with a link to an image, allowing you to configure zones with custom images without needing to upload to Garry's Mod's workshop. ⚙️ Editable Gmod Dynamic Map Switching Modules from the Admin Interface Included From the script's administration interface, you can view and adjust the system's behavior without restarting your server: trv_min: Allows you to set the minimum player threshold required for the system to function. Default is 0. trv_zone_time: When players enter a zone, a time loop activates and checks the number of players in the zone. Default is 10 seconds. trv_ratio: Allows you to set the percentage of connected players required to activate the transition to the next map. If there are 20 players at 50%, that means only 10 players are needed. Default is 50%. trv_switch_delay: Time before the map change when the required player count is reached. Default is 0 seconds. The switch is immediate. trv_secure_delay: Allows the system to turn off just after a server reboot. Default is 5 seconds. trv_db_filter: Only players in a zone who have reached the required number spawn in the transition area of the next map, while others spawn at the map's spawn points. Default is set to ON. 💼 Limitations by Jobs or Ranks By default, everyone has a say when entering a zone. But you have the option to make certain ranks or jobs inactive in the decision-making process, turning it into a VIP feature or restricting it based on your needs by jobs or ranks. For example, in a militaryRP scenario, only high-ranking officers can make this decision. Or reserve this functionality for administrators only for multiplayer use. The choice is yours, depending on your needs. 🔵 Transition Zone Display Customization Tools Several zone styles are included, allowing for more or less discreet zones. The color and effects are configurable, and the display distance is also customizable. 🎨 HUD Information Panel Customization Tools When a user enters the zone, they will see on their HUD the players required to progress to the next map. This interface is also customizable. You can choose the layout of elements, size responsively, and colors. 🧩 Scripts Compatible with Gmod Dynamic Map Switching - World Expansion All of my scripts support saving before the map change. Gmod Advanced Inventory System: Players retain their inventory in the same state after a map transition, continuing with the same equipped weapons and the same amount of ammunition they had in hand before the map change. All my state alteration scripts are also supported. An API is planned to incorporate saves with external scripts. But you won't have to do anything with my scripts; it's my job to work on compatibility between my products.
Last edited by: afterlifez May 18, 2024 6:12 PM
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