GameTracker Forum
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Ideas & Requests
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Game: Add Land of the Dead
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View Post
Jan 09, 2013 7:17 PM
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The Land Of The Dead server that was recently unranked (wrong game version, maps) http://www.gametracker.com/server_info/69.90.34.14:7777/ has reappeared as... [read more] |
Freelancer Forum
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Server
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The Future
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View Post
Jan 20, 2012 6:27 AM
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Players on the server do not stay because it showed in every gametype, they just got its attention. ... [read more] |
Freelancer Forum
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Server
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The Future
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View Post
Jan 17, 2012 1:43 PM
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Nah, we were unblocked cca. a day later. LDG wasn't related to the slowness of Master Server at all,... [read more] |
Freelancer Forum
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Server
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The Future
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View Post
Nov 10, 2011 12:04 PM
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foibos wrote:[read more] |
Freelancer Forum
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Server
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The Future
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View Post
Nov 01, 2011 10:26 AM
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If you give me link your or other popular maps (including their dependencies) I can install them now... [read more] |
GameTracker Forum
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General Help
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Why are Star Wars Republic Commando Servers in UT2004 ladder?
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View Post
Oct 31, 2011 11:08 AM
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The server has appeared again (reported it several times in the fake server thread, but it wasn't de... [read more] |
Freelancer Forum
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Server
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The Future
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View Post
Oct 22, 2011 11:14 AM
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cz_mawa wrote:[read more]izumo_cz wrote: |
Freelancer Forum
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Server
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The Future
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View Post
Oct 21, 2011 12:37 PM
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Several notes towards LDG, the server is located in Switzerland. For those who doesn't know, I'm... [read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 20, 2011 6:50 PM
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Since Foibos is not available I'll say what the "special planned" is: Techcom is moving to LDG, as s... [read more] |
Freelancer Forum
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Maps & mods
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UltimateMappingTools - 101% pure mapping power!
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View Post
Oct 14, 2011 8:31 PM
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"SpawnWithLockerWeaponsPlayerStarts" - could not this be accomplished by a mutator? |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 10, 2011 5:31 PM
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To be honest I myself was busy with protecting my LDG stuff on the weekend (there is a potential cop... [read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 07, 2011 10:32 AM
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crusha_k_rool wrote:[read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 07, 2011 7:18 AM
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Yeah I noticed ![]() |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 06, 2011 6:29 PM
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Oh btw. I hope the special planned will be done by the end of the weekend. |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 06, 2011 5:45 PM
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That can be bypassed pretty easily. And yes, Bloody Hell sucks ![]() ![]() |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 05, 2011 7:40 PM
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Yes (UTComp itself is an instance). If you have good mutators (beware of combatibility of other mods... [read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 05, 2011 4:45 PM
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Mutators are allowed for a while already ![]() |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 05, 2011 8:16 AM
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Actually something special is planned but I'll let foibos announce it ![]() |
Freelancer Forum
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Server
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UTComp
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View Post
Sep 16, 2011 7:38 AM
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There has been a performance fix done in UTComp, which resulted in eating too much CPU. Edit: I've ... [read more] |
Freelancer Forum
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Maps & mods
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ONS-DayBreak-Q1
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View Post
Aug 28, 2011 7:18 AM
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How about adding a node that can be built freely (regardless of connection to cores)? |