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GameTracker Forum > Ideas & Requests > Game: Add Land of the Dead > View Post
Jan 09, 2013 7:17 PM
The Land Of The Dead server that was recently unranked (wrong game version, maps) http://www.gametracker.com/server_info/69.90.34.14:7777/ has reappeared as... [read more]
Freelancer Forum > Server > The Future > View Post
Jan 20, 2012 6:27 AM
Players on the server do not stay because it showed in every gametype, they just got its attention. ... [read more]
Freelancer Forum > Server > The Future > View Post
Jan 17, 2012 1:43 PM
Nah, we were unblocked cca. a day later. LDG wasn't related to the slowness of Master Server at all,... [read more]
Freelancer Forum > Server > The Future > View Post
Nov 10, 2011 12:04 PM
foibos wrote:
Hello guys, the server has died, its hard drive. Of course there was no recent backup, so we are goi...
[read more]
Freelancer Forum > Server > The Future > View Post
Nov 01, 2011 10:26 AM
If you give me link your or other popular maps (including their dependencies) I can install them now... [read more]
GameTracker Forum > General Help > Why are Star Wars Republic Commando Servers in UT2004 ladder? > View Post
Oct 31, 2011 11:08 AM
The server has appeared again (reported it several times in the fake server thread, but it wasn't de... [read more]
Freelancer Forum > Server > The Future > View Post
Oct 22, 2011 11:14 AM
cz_mawa wrote:
izumo_cz wrote:
...the only requirement from us was to rebrand it...


...which will loose probably 30 - 50% people...
[read more]
Freelancer Forum > Server > The Future > View Post
Oct 21, 2011 12:37 PM
Several notes towards LDG, the server is located in Switzerland.

For those who doesn't know, I'm... [read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 20, 2011 6:50 PM
Since Foibos is not available I'll say what the "special planned" is: Techcom is moving to LDG, as s... [read more]
Freelancer Forum > Maps & mods > UltimateMappingTools - 101% pure mapping power! > View Post
Oct 14, 2011 8:31 PM
"SpawnWithLockerWeaponsPlayerStarts" - could not this be accomplished by a mutator?
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 10, 2011 5:31 PM
To be honest I myself was busy with protecting my LDG stuff on the weekend (there is a potential cop... [read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 07, 2011 10:32 AM
crusha_k_rool wrote:
The special is pretty obvious right now.

Anyway, now that Mutators are available, here is another...
[read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 07, 2011 7:18 AM
Yeah I noticed
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 06, 2011 6:29 PM
Oh btw. I hope the special planned will be done by the end of the weekend.
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 06, 2011 5:45 PM
That can be bypassed pretty easily. And yes, Bloody Hell sucks - real BW server is LDG #3
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 05, 2011 7:40 PM
Yes (UTComp itself is an instance). If you have good mutators (beware of combatibility of other mods... [read more]
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 05, 2011 4:45 PM
Mutators are allowed for a while already
Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 05, 2011 8:16 AM
Actually something special is planned but I'll let foibos announce it
Freelancer Forum > Server > UTComp > View Post
Sep 16, 2011 7:38 AM
There has been a performance fix done in UTComp, which resulted in eating too much CPU.
Edit: I've ... [read more]
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 28, 2011 7:18 AM
How about adding a node that can be built freely (regardless of connection to cores)?
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