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BE-Ravine-IceEdit
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View Post
Oct 29, 2010 12:13 PM
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Ehm, you get me wrong. I also said that you shouldn't use an id or cd node on every map. And seri... [read more] |
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BE-Ravine-IceEdit
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View Post
Oct 29, 2010 11:18 AM
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Yeah, right. That was my concern as well. Just because you can do all funky stuff with Wormbo's Nod... [read more] |
Freelancer Forum
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BE-Ravine-IceEdit
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View Post
Oct 29, 2010 10:29 AM
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I actually wonder what this Health option in the new Node is all about. Health is already determined... [read more] |
Freelancer Forum
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Skins
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View Post
Oct 29, 2010 10:21 AM
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The more reasonable approach on this would be that to offer the skin pack optional here on the site ... [read more] |
Freelancer Forum
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ONS-Naturaleza Artificial
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View Post
Oct 29, 2010 7:49 AM
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Wow, sometimes I have the feeling that the Worm wrote some bot to search all UT forums for a new occ... [read more] |
Freelancer Forum
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Skins
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View Post
Oct 29, 2010 7:43 AM
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I only have a Master Chief skin, the UT3 skins and the skins from the Community Bonus Packs installe... [read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 27, 2010 6:39 PM
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Actually I was more inspired by this: http://www.youtube.com/watch?v=T7s1tKDhEoc#t=4m37s |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 27, 2010 4:56 PM
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I actually thought about letting some blades rotate around it and to have a nice repulsor at it's bo... [read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 27, 2010 4:04 PM
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It's just supposed to be a Manta replacement that can go with the other Toon vehicles, so the primar... [read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 27, 2010 3:34 PM
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The lower thing is my UFO, the upper thing is indeed a Manta. I just took the seat and steer out ... [read more] |
Freelancer Forum
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Maps & mods
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BE-Ravine-IceEdit
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View Post
Oct 27, 2010 10:05 AM
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I am out on this. I am already dedicating every free minute I have to this game, although I could an... [read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 27, 2010 10:01 AM
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Maybe you won't believe it, but there is no reasonable space left for Nodes in the map. It doesn't m... [read more] |
Freelancer Forum
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Oct 27, 2010 8:20 AM
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Something strange happened to me yesterday.. I was trying to create a slightly more powerful Goliath... [read more] |
Freelancer Forum
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Maps & mods
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Railgun Tank
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View Post
Oct 24, 2010 4:13 PM
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White_Horse wrote: Well, maybe I got this one from you wrong then... [read more] |
Freelancer Forum
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Railgun Tank
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View Post
Oct 24, 2010 9:12 AM
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There is the Industrial Anti Gravity-Mover as example for some Gravity Gun-like thing, but it's way ... [read more] |
Freelancer Forum
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ONS-SEKTOR7-PROJECT-NOKTURNE
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View Post
Oct 23, 2010 6:58 PM
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And the last one will be named Vivisektor or Kennysektor or something like that. |
Freelancer Forum
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Maps & mods
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ONS-SEKTOR7-PROJECT-NOKTURNE
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View Post
Oct 22, 2010 10:16 AM
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But I hope you start doing another map type before we see us again in Sektor -2.5 |
Freelancer Forum
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Maps & mods
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ONS-SEKTOR7-PROJECT-NOKTURNE
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View Post
Oct 22, 2010 9:27 AM
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http://www.unrealplayground.com/forums/showpost.php?p=601818&postcount=9Cravion wrote:[read more] |
Freelancer Forum
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Maps & mods
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ONS-Downtown
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View Post
Oct 21, 2010 7:44 AM
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Here would be the bugfixed version: http://forums.epicgames.com/showthread.php?p=27727694#post27727694 I couldn't test it yet because my Dedicated Server enviro... [read more] |
Freelancer Forum
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ONS-Downtown
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View Post
Oct 19, 2010 8:20 PM
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thomasito wrote:[read more] |