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ONS-Downtown
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Oct 18, 2010 3:47 PM
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The declared goal was and is still to create a copy of this one, it doesn't need to have perfect gam... [read more] |
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ONS-Downtown
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View Post
Oct 18, 2010 11:38 AM
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I was told that I should open this thread, so here it is. It is pointless, though. This map will ... [read more] |
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ONS-CataldiPark-EONS-Edition-V1
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View Post
Oct 16, 2010 8:40 PM
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Dude, have some patience.. one thing after another. |
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Maps & mods
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ONS-DissonEXT-IceEdit
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View Post
Oct 16, 2010 4:40 PM
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Ehm, didn't we already had that one? Or at least I suggested at long time ago already and it was rej... [read more] |
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Maps & mods
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ONS-Valarna-BadWolf-V1tc
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View Post
Oct 12, 2010 3:26 PM
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Just use the V1 of Wormbo's ONSSpecials: http://www.koehler-homepage.de/Wormbo/download2k4.html#OS It's pretty self-explaining. You can't be a real mapper... [read more] |
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Maps & mods
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BE-Ravine-IceEdit
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View Post
Oct 11, 2010 7:35 AM
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Don't expect me to fix it, btw. I am at a crappy PC that gets me a lot of bugs with the old editor..... [read more] |
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ONS-Valarna-BadWolf-V1tc
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View Post
Oct 11, 2010 7:34 AM
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I didn't make a typo, teh interwebz is just changing my bytes whenever I post something. :p |
Freelancer Forum
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ONS-Valarna-BadWolf-V1tc
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View Post
Oct 10, 2010 11:49 AM
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The Minotaur is a bit weaker than the Min)o(taur. It's the thing you find in Nevermore. Accelerates ... [read more] |
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BE-Ravine-IceEdit
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View Post
Oct 08, 2010 6:04 PM
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xicesnake wrote: foibos wrote:[read more] |
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Maps & mods
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ONS-Valarna-BadWolf-V1tc
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View Post
Sep 28, 2010 2:37 PM
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Nothing. Sure that "everybody" wants to change this? I think it plays very fine for )o( condition... [read more] |
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Server down
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View Post
Sep 24, 2010 3:19 PM
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Wow, just exactly in the same second where I wanted to join. ![]() |
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NWTR2
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View Post
Sep 24, 2010 11:27 AM
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Well, if you loaded every StaticMesh into a map then I am not sure if the map/engine/your PC would h... [read more] |
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NWTR2
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View Post
Sep 24, 2010 9:53 AM
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http://wiki.beyondunreal.com/Legacy:Static_Mesh_Package/Index ... |
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NWTR2
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View Post
Sep 23, 2010 11:23 AM
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I don't like the whole concept of the room. It loads a whole shitload of stuff into the cache at the... [read more] |
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Sep 21, 2010 6:14 PM
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I will make this a 1:1 portation of the original (except some locker improvements), no change in veh... [read more] |
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Sep 21, 2010 3:30 PM
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It's a conversion of WAR-Downtown to ONS. Sanchez turned the whole BSP of the original into a huge S... [read more] |
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Maps & mods
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Work In Progress - a bit teasing.
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View Post
Sep 21, 2010 2:49 PM
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Just showing off what I've been working on lately: http://img440.imageshack.us/slideshow/webplayer.php?id=shot00155bz.jpg Pretty much all the visuals are done by me, ... [read more] |
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ONS-SEKTOR8 - THE BATTLE CONTINUES
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View Post
Sep 15, 2010 1:45 PM
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foibos wrote: 25? ![]() |
Freelancer Forum
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Maps & mods
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Tiny editing request
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View Post
Sep 15, 2010 8:47 AM
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I don't think that only the Badger is the reason why people want the old map.. |
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Maps & mods
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ONS-SEKTOR8 - THE BATTLE CONTINUES
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View Post
Sep 14, 2010 7:24 PM
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Did you try to enter ShowNodeBeacons 0 into the console? Maybe that command works better. I know t... [read more] |